Group Shapes into a ShapeCollection
Rest
...args: any[]Creates an Face
Rest
...args: any[]Make Line Wire by supplying multiple points
Rest
...args: any[]Create a Shell
Rest
...args: any[]Create a Solid
Rest
...args: any[]Make a Spline going through given Points
Rest
...args: any[]Creates a Wire out of sequence of Points, Edges
Rest
...args: any[]Start capturing of all new Shapes
Capture all created shapes between points in time by comparing current to _captureShapesStart
Return all Shapes in Scene as ShapeCollection
Recursively get all objects within the scene and get their children Shapes
Optional
distance: numberOptional
angle: numberOptional
vertices: AnyShapeOrCollectionOrSelectionStringGroup Shapes into a ShapeCollection
Rest
...args: any[]Optional
size: numberOptional
vertices: AnyShapeOrCollectionOrSelectionStringget Shapes of given/active layer
Group Shapes into a ShapeCollection
Rest
...args: any[]Return all shapes on the active layer
Rest
...args: any[]Optional
u: ModelUnitsGenerated using TypeDoc
Make an Arc with start, mid and end Point