DEFAULT_MESH_QUALITY
DEFAULT_MESH_QUALITY: {
angularDeflection: number;
edgeMinimalLength: number;
edgeMinimalPoints: number;
linearDeflection: number;
tolerance: number;
} = ...
Type declaration
-
angularDeflection: number
-
edgeMinimalLength: number
-
edgeMinimalPoints: number
-
linearDeflection: number
-
tolerance: number
Export Scene to GLTF
Export high-resolution GLTF with added loose Points and Lines. And optionally export seperate Vertices and Edges per Shape
OC docs: